Model of rough surfaces with Gaussian processes
Arsalan Jawaid, J\"org Seewig

TL;DR
This paper introduces a novel Gaussian process-based method for simulating and modeling rough surfaces, enabling more flexible and accurate representations of complex surface textures for fluid dynamics and contact mechanics studies.
Contribution
It presents a new approach using Gaussian processes to simulate and fit rough surfaces, overcoming limitations of traditional deterministic or structured methods.
Findings
GP-based simulations can model a wider range of surface textures.
The method effectively fits measurement data of real rough surfaces.
Examples include simulated ground and honed surfaces.
Abstract
Surface roughness plays a critical role and has effects in, e.g. fluid dynamics or contact mechanics. For example, to evaluate fluid behavior at different roughness properties, real-world or numerical experiments are performed. Numerical simulations of rough surfaces can speed up these studies because they can help collect more relevant information. However, it is hard to simulate rough surfaces with deterministic or structured components in current methods. In this work, we present a novel approach to simulate rough surfaces with a Gaussian process (GP) and a noise model because GPs can model structured and periodic elements. GPs generalize traditional methods and are not restricted to stationarity so they can simulate a wider range of rough surfaces. In this paper, we summarize the theoretical similarities of GPs with auto-regressive moving-average processes and introduce a linear…
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Taxonomy
TopicsAdhesion, Friction, and Surface Interactions · Sports Performance and Training · Plant Water Relations and Carbon Dynamics
MethodsGaussian Process · Greedy Policy Search · SPEED: Separable Pyramidal Pooling EncodEr-Decoder for Real-Time Monocular Depth Estimation on Low-Resource Settings
