GazeBaseVR, a large-scale, longitudinal, binocular eye-tracking dataset collected in virtual reality
Dillon Lohr, Samantha Aziz, Lee Friedman, Oleg V Komogortsev

TL;DR
GazeBaseVR is a comprehensive, longitudinal binocular eye-tracking dataset collected in virtual reality, featuring diverse participants and multiple tasks, enabling advanced research in eye movement analysis and biometrics.
Contribution
This paper introduces GazeBaseVR, a large-scale, longitudinal VR eye-tracking dataset with diverse tasks and participant data, supporting research in eye movement and biometric applications.
Findings
Dataset includes 5,020 recordings from 407 participants.
Participants performed five different eye-tracking tasks.
Data collected over 26 months, including pre- and post-COVID-19 recordings.
Abstract
We present GazeBaseVR, a large-scale, longitudinal, binocular eye-tracking (ET) dataset collected at 250 Hz with an ET-enabled virtual-reality (VR) headset. GazeBaseVR comprises 5,020 binocular recordings from a diverse population of 407 college-aged participants. Participants were recorded up to six times each over a 26-month period, each time performing a series of five different ET tasks: (1) a vergence task, (2) a horizontal smooth pursuit task, (3) a video-viewing task, (4) a self-paced reading task, and (5) a random oblique saccade task. Many of these participants have also been recorded for two previously published datasets with different ET devices, and some participants were recorded before and after COVID-19 infection and recovery. GazeBaseVR is suitable for a wide range of research on ET data in VR devices, especially eye movement biometrics due to its large population and…
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Taxonomy
TopicsRetinal and Optic Conditions · Gaze Tracking and Assistive Technology · Glaucoma and retinal disorders
