Pose-Guided Graph Convolutional Networks for Skeleton-Based Action Recognition
Han Chen, Yifan Jiang, Hanseok Ko

TL;DR
This paper introduces PG-GCN, a multi-modal graph convolutional network that fuses pose and skeleton data early in the process, significantly improving human action recognition performance.
Contribution
The paper proposes a novel pose-guided GCN framework with a dynamic attention module for early feature fusion, enhancing action recognition accuracy.
Findings
Achieves state-of-the-art results on NTU RGB+D 60 and 120 datasets.
Demonstrates improved robustness through multi-modal feature fusion.
Validates effectiveness of early-stage pose and skeleton data integration.
Abstract
Graph convolutional networks (GCNs), which can model the human body skeletons as spatial and temporal graphs, have shown remarkable potential in skeleton-based action recognition. However, in the existing GCN-based methods, graph-structured representation of the human skeleton makes it difficult to be fused with other modalities, especially in the early stages. This may limit their scalability and performance in action recognition tasks. In addition, the pose information, which naturally contains informative and discriminative clues for action recognition, is rarely explored together with skeleton data in existing methods. In this work, we propose pose-guided GCN (PG-GCN), a multi-modal framework for high-performance human action recognition. In particular, a multi-stream network is constructed to simultaneously explore the robust features from both the pose and skeleton data, while a…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsHuman Pose and Action Recognition · Hand Gesture Recognition Systems · Gait Recognition and Analysis
MethodsGraph Convolutional Network
