Self-Supervised 3D Human Pose Estimation in Static Video Via Neural Rendering
Luca Schmidtke, Benjamin Hou, Athanasios Vlontzos, Bernhard Kainz

TL;DR
This paper introduces a self-supervised approach for estimating 3D human pose from static videos without manual annotations, utilizing a differentiable rendering pipeline to reconstruct video frames from different timepoints.
Contribution
The method leverages a novel self-supervision task with a differentiable rendering pipeline, eliminating the need for manual landmark annotations in 3D pose estimation.
Findings
Achieves 3D pose estimation without manual annotations.
Uses a differentiable rendering pipeline for end-to-end training.
Demonstrates promising preliminary results on static videos.
Abstract
Inferring 3D human pose from 2D images is a challenging and long-standing problem in the field of computer vision with many applications including motion capture, virtual reality, surveillance or gait analysis for sports and medicine. We present preliminary results for a method to estimate 3D pose from 2D video containing a single person and a static background without the need for any manual landmark annotations. We achieve this by formulating a simple yet effective self-supervision task: our model is required to reconstruct a random frame of a video given a frame from another timepoint and a rendered image of a transformed human shape template. Crucially for optimisation, our ray casting based rendering pipeline is fully differentiable, enabling end to end training solely based on the reconstruction task.
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Taxonomy
TopicsHuman Pose and Action Recognition · Advanced Vision and Imaging · Video Surveillance and Tracking Methods
