FRIDA: A Collaborative Robot Painter with a Differentiable, Real2Sim2Real Planning Environment
Peter Schaldenbrand, James McCann, Jean Oh

TL;DR
FRIDA is a collaborative robot painting framework that uses a differentiable simulation environment and continuous planning to adaptively create art with human input, advancing robotic artistic capabilities.
Contribution
FRIDA introduces a high-fidelity differentiable painting simulation and a dynamic planning approach for adaptive, collaborative robot painting with human interaction.
Findings
Higher fidelity simulation environment than existing methods
Continuous re-planning improves painting quality and goal alignment
Enables human-robot collaborative artistic creation
Abstract
Painting is an artistic process of rendering visual content that achieves the high-level communication goals of an artist that may change dynamically throughout the creative process. In this paper, we present a Framework and Robotics Initiative for Developing Arts (FRIDA) that enables humans to produce paintings on canvases by collaborating with a painter robot using simple inputs such as language descriptions or images. FRIDA introduces several technical innovations for computationally modeling a creative painting process. First, we develop a fully differentiable simulation environment for painting, adopting the idea of real to simulation to real (real2sim2real). We show that our proposed simulated painting environment is higher fidelity to reality than existing simulation environments used for robot painting. Second, to model the evolving dynamics of a creative process, we develop a…
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Taxonomy
TopicsHuman Motion and Animation · Artificial Intelligence in Games
