FoVR: Attention-based VR Streaming through Bandwidth-limited Wireless Networks
Songzhou Yang, Yuan He, Xiaolong Zheng

TL;DR
FoVR is a hierarchical VR streaming system that leverages gaze tracking and attention modeling to significantly reduce bandwidth usage while maintaining high user experience quality in wireless networks.
Contribution
FoVR introduces an attention-based hierarchical streaming approach that adapts VR content quality based on user gaze, reducing bandwidth and computational costs.
Findings
Reduces bandwidth cost by up to 88.9%
Maintains high-quality VR experience
Outperforms state-of-the-art methods
Abstract
Consumer Virtual Reality (VR) has been widely used in various application areas, such as entertainment and medicine. In spite of the superb immersion experience, to enable high-quality VR on untethered mobile devices remains an extremely challenging task. The high bandwidth demands of VR streaming generally overburden a conventional wireless connection, which affects the user experience and in turn limits the usability of VR in practice. In this paper, we propose FoVR, attention-based hierarchical VR streaming through bandwidth-limited wireless networks. The design of FoVR stems from the insight that human's vision is hierarchical, so that different areas in the field of view (FoV) can be served with VR content of different qualities. By exploiting the gaze tracking capacity of the VR devices, FoVR is able to accurately predict the user's attention so that the streaming of hierarchical…
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