On the Multi-Robber Damage Number
Milo\v{s} Stojakovi\'c, Lasse Wulf

TL;DR
This paper investigates a variant of the Cops and Robbers game where robbers damage vertices, confirming a conjecture about the maximum degree needed to protect vertices in triangle-free graphs and exploring new game configurations.
Contribution
It verifies a conjecture on damage prevention in triangle-free graphs, disproves it generally, and initiates analysis of the game with multiple cops and robbers.
Findings
Confirmed the conjecture for triangle-free graphs.
Disproved the conjecture in general graphs.
Determined exact damage number for cycles, bounds for paths.
Abstract
We study a variant of the Cops and Robbers game on graphs in which the robbers damage the visited vertices, aiming to maximize the number of damaged vertices. For that game with one cop against robbers a conjecture was made by Carlson, Halloran and Reinhart that the cop can save three vertices from being damaged as soon as the maximum degree of the base graph is at least . We are able to verify the conjecture and prove that it is tight once we add the assumption that the base graph is triangle free. We also study the game without that assumption, disproving the conjecture in full generality and further attempting to locate the smallest maximum degree of a base graph which guarantees that the cop can save three vertices against robbers. We show that this number is between and . Furthermore, after the game has been…
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Taxonomy
TopicsGame Theory and Applications · Advanced Graph Theory Research · Crime, Illicit Activities, and Governance
