Developing, Evaluating and Scaling Learning Agents in Multi-Agent Environments
Ian Gemp, Thomas Anthony, Yoram Bachrach, Avishkar Bhoopchand, Kalesha, Bullard, Jerome Connor, Vibhavari Dasagi, Bart De Vylder, Edgar, Duenez-Guzman, Romuald Elie, Richard Everett, Daniel Hennes, Edward Hughes,, Mina Khan, Marc Lanctot, Kate Larson, Guy Lever, Siqi Liu

TL;DR
This paper reviews DeepMind's work on multi-agent learning, focusing on complex environments, game theory, and social dilemmas, aiming to advance understanding through benchmarks and open challenges.
Contribution
It provides a taxonomy of multi-agent research challenges and summarizes recent DeepMind developments in complex multi-agent environments.
Findings
DeepMind's multi-agent systems simulate social dilemmas and team coordination.
Development of benchmarks for complex multi-agent tasks.
Identification of open challenges in multi-agent learning.
Abstract
The Game Theory & Multi-Agent team at DeepMind studies several aspects of multi-agent learning ranging from computing approximations to fundamental concepts in game theory to simulating social dilemmas in rich spatial environments and training 3-d humanoids in difficult team coordination tasks. A signature aim of our group is to use the resources and expertise made available to us at DeepMind in deep reinforcement learning to explore multi-agent systems in complex environments and use these benchmarks to advance our understanding. Here, we summarise the recent work of our team and present a taxonomy that we feel highlights many important open challenges in multi-agent research.
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Taxonomy
TopicsReinforcement Learning in Robotics
