The Dispersive Art Gallery Problem
Christian Rieck, Christian Scheffer

TL;DR
This paper introduces the Dispersive Art Gallery Problem, focusing on guard placement with maximum separation in polyominoes, providing algorithms for simple cases and proving NP-completeness for more complex scenarios.
Contribution
It defines a new dispersive guard placement variant, analyzes its complexity, and offers algorithms for specific classes of polyominoes.
Findings
Optimal guard sets match the upper bound of 3 in simple polyominoes.
Deciding guard sets with minimum distance ≥5 is NP-complete.
Dynamic programming computes optimal solutions for tree-shaped polyominoes.
Abstract
We introduce a new variant of the art gallery problem that comes from safety issues. In this variant we are not interested in guard sets of smallest cardinality, but in guard sets with largest possible distances between these guards. To the best of our knowledge, this variant has not been considered before. We call it the Dispersive Art Gallery Problem. In particular, in the dispersive art gallery problem we are given a polygon and a real number , and want to decide whether has a guard set such that every pair of guards in this set is at least a distance of apart. In this paper, we study the vertex guard variant of this problem for the class of polyominoes. We consider rectangular visibility and distances as geodesics in the -metric. Our results are as follows. We give a (simple) thin polyomino such that every guard set has minimum…
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