Hybrid Learning- and Model-Based Planning and Control of In-Hand Manipulation
Rana Soltani Zarrin, Katsu Yamane, Rianna Jitosho

TL;DR
This paper introduces a hierarchical hybrid planning and control framework for in-hand manipulation that combines learning-based grasp planning with model-based trajectory and force control, enabling robust and efficient tool use with multifingered robotic hands.
Contribution
It presents a novel hybrid approach integrating learning and model-based methods for in-hand manipulation, reducing computational costs and increasing robustness.
Findings
Successful in simulation for various tool-use tasks
Achieves robustness to trajectory and task variations
Generates grasps comparable to optimization-based methods
Abstract
This paper presents a hierarchical framework for planning and control of in-hand manipulation of a rigid object involving grasp changes using fully-actuated multifingered robotic hands. While the framework can be applied to the general dexterous manipulation, we focus on a more complex definition of in-hand manipulation, where at the goal pose the hand has to reach a grasp suitable for using the object as a tool. The high level planner determines the object trajectory as well as the grasp changes, i.e. adding, removing, or sliding fingers, to be executed by the low-level controller. While the grasp sequence is planned online by a learning-based policy to adapt to variations, the trajectory planner and the low-level controller for object tracking and contact force control are exclusively model-based to robustly realize the plan. By infusing the knowledge about the physics of the problem…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsRobot Manipulation and Learning · Robotic Mechanisms and Dynamics · Teleoperation and Haptic Systems
