MAGES 4.0: Accelerating the world's transition to VR training and democratizing the authoring of the medical metaverse
Paul Zikas, Antonis Protopsaltis, Nick Lydatakis, Mike Kentros,, Stratos Geronikolakis, Steve Kateros, Manos Kamarianakis, Giannis Evangelou,, Achilleas Filippidis, Eleni Grigoriou, Dimitris Angelis, Michail Tamiolakis,, Michael Dodis, George Kokiadis, John Petropoulos

TL;DR
MAGES 4.0 is a low-code SDK that accelerates the development of collaborative VR/AR medical training applications, enabling high-fidelity simulations and cross-platform collaboration to modernize medical education.
Contribution
It introduces a comprehensive, low-code platform with real-time organic tissue simulation, neural assessment, and cross-device collaboration for medical VR training.
Findings
Real-time tissue simulation under 10ms
Supports collaboration across VR, AR, mobile, and desktop
Includes neural assessment and replay features
Abstract
In this work, we propose MAGES 4.0, a novel Software Development Kit (SDK) to accelerate the creation of collaborative medical training applications in VR/AR. Our solution is essentially a low-code metaverse authoring platform for developers to rapidly prototype high-fidelity and high-complexity medical simulations. MAGES breaks the authoring boundaries across extended reality, since networked participants can also collaborate using different virtual/augmented reality as well as mobile and desktop devices, in the same metaverse world. With MAGES we propose an upgrade to the outdated 150-year-old master-apprentice medical training model. Our platform incorporates, in a nutsell, the following novelties: a) 5G edge-cloud remote rendering and physics dissection layer, b) realistic real-time simulation of organic tissues as soft-bodies under 10ms, c) a highly realistic cutting and tearing…
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Taxonomy
TopicsVirtual Reality Applications and Impacts · Surgical Simulation and Training · Anatomy and Medical Technology
