TANDEM3D: Active Tactile Exploration for 3D Object Recognition
Jingxi Xu, Han Lin, Shuran Song, Matei Ciocarlie

TL;DR
TANDEM3D introduces a novel active tactile exploration method for 3D object recognition that leverages co-training, a new encoder, and 6DOF movement to improve accuracy and efficiency over existing approaches.
Contribution
It presents a scalable co-training framework with a new encoder and 6DOF exploration for 3D tactile recognition, trained in simulation and validated on real data.
Findings
Achieves higher accuracy than state-of-the-art baselines.
Uses fewer actions for recognition.
Demonstrates robustness to sensor noise.
Abstract
Tactile recognition of 3D objects remains a challenging task. Compared to 2D shapes, the complex geometry of 3D surfaces requires richer tactile signals, more dexterous actions, and more advanced encoding techniques. In this work, we propose TANDEM3D, a method that applies a co-training framework for exploration and decision making to 3D object recognition with tactile signals. Starting with our previous work, which introduced a co-training paradigm for 2D recognition problems, we introduce a number of advances that enable us to scale up to 3D. TANDEM3D is based on a novel encoder that builds 3D object representation from contact positions and normals using PointNet++. Furthermore, by enabling 6DOF movement, TANDEM3D explores and collects discriminative touch information with high efficiency. Our method is trained entirely in simulation and validated with real-world experiments.…
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Taxonomy
TopicsTactile and Sensory Interactions · Advanced Sensor and Energy Harvesting Materials · EEG and Brain-Computer Interfaces
