Too Global To Be Local: Swarm Consensus in Adversarial Settings
Lior Moshe, Noa Agmon

TL;DR
This paper investigates how a swarm of robots can reach consensus despite adversarial members, modeling the problem as a two-player game and analyzing optimal strategies through simulations.
Contribution
It introduces a game-theoretic framework for swarm consensus under adversarial conditions and compares optimal strategies in simplified models.
Findings
Globally optimal strategies outperform local strategies in simulations.
The optimal solution is unattainable in fully distributed settings.
A performance metric correlates with winning chances in the game.
Abstract
Reaching a consensus in a swarm of robots is one of the fundamental problems in swarm robotics, examining the possibility of reaching an agreement within the swarm members. The recently-introduced contamination problem offers a new perspective of the problem, in which swarm members should reach a consensus in spite of the existence of adversarial members that intentionally act to divert the swarm members towards a different consensus. In this paper, we search for a consensus-reaching algorithm under the contamination problem setting by taking a top-down approach: We transform the problem to a centralized two-player game in which each player controls the behavior of a subset of the swarm, trying to force the entire swarm to converge to an agreement on its own value. We define a performance metric for each players performance, proving a correlation between this metric and the chances of…
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Taxonomy
TopicsDistributed Control Multi-Agent Systems · Game Theory and Applications · Evolutionary Game Theory and Cooperation
