D-Lite: Navigation-Oriented Compression of 3D Scene Graphs for Multi-Robot Collaboration
Yun Chang, Luca Ballotta, Luca Carlone

TL;DR
This paper introduces D-Lite, a graph spanner-based compression method for 3D Scene Graphs that enables efficient multi-robot communication by preserving navigation-relevant information within bandwidth limits.
Contribution
It presents a novel, navigation-oriented graph compression algorithm using graph spanners to facilitate multi-robot exploration under communication constraints.
Findings
Effective compression preserves shortest paths for navigation.
Algorithms operate within specified bandwidth constraints.
Validated in realistic simulation environments.
Abstract
For a multi-robot team that collaboratively explores an unknown environment, it is of vital importance that collected information is efficiently shared among robots in order to support exploration and navigation tasks. Practical constraints of wireless channels, such as limited bandwidth, urge robots to carefully select information to be transmitted. In this paper, we consider the case where environmental information is modeled using a 3D Scene Graph, a hierarchical map representation that describes both geometric and semantic aspects of the environment. Then, we leverage graph-theoretic tools, namely graph spanners, to design greedy algorithms that efficiently compress 3D Scene Graphs with the aim of enabling communication between robots under bandwidth constraints. Our compression algorithms are navigation-oriented in that they are designed to approximately preserve shortest paths…
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Taxonomy
TopicsRobotic Path Planning Algorithms · Peer-to-Peer Network Technologies · Opportunistic and Delay-Tolerant Networks
