DC-Art-GAN: Stable Procedural Content Generation using DC-GANs for Digital Art
Rohit Gandikota, Nik Bear Brown

TL;DR
This paper explores using DC-GANs for stable, realistic digital art creation, addressing training challenges and comparing architectures to improve generative quality for digital art and NFTs.
Contribution
It introduces techniques for stable DC-GAN training, compares architectures, and emphasizes preprocessing's role in generating realistic digital art images.
Findings
Optimal DC-GAN architecture identified for stable art generation
Preprocessing significantly improves GAN training stability
Generated images demonstrate realistic and diverse digital art
Abstract
Art is an artistic method of using digital technologies as a part of the generative or creative process. With the advent of digital currency and NFTs (Non-Fungible Token), the demand for digital art is growing aggressively. In this manuscript, we advocate the concept of using deep generative networks with adversarial training for a stable and variant art generation. The work mainly focuses on using the Deep Convolutional Generative Adversarial Network (DC-GAN) and explores the techniques to address the common pitfalls in GAN training. We compare various architectures and designs of DC-GANs to arrive at a recommendable design choice for a stable and realistic generation. The main focus of the work is to generate realistic images that do not exist in reality but are synthesised from random noise by the proposed model. We provide visual results of generated animal face images (some pieces…
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Taxonomy
TopicsGenerative Adversarial Networks and Image Synthesis · Image Processing and 3D Reconstruction · Digital Media Forensic Detection
