Inferring Implicit 3D Representations from Human Figures on Pictorial Maps
Raimund Schn\"urer, A. Cengiz \"Oztireli, Magnus Heitzler, Ren\'e, Sieber, Lorenz Hurni

TL;DR
This paper introduces an automated neural network-based workflow to reconstruct detailed 3D human figures from pictorial maps, enabling applications in digital storytelling and animation.
Contribution
The work presents a novel multi-stage neural network pipeline for converting 2D pictorial human figures into 3D models with textured details.
Findings
Generated 3D models are promising and suitable for animation.
The workflow effectively combines multiple neural networks for pose estimation, implicit surface inference, and texture synthesis.
Further improvements are needed to refine body part alignment and texture details.
Abstract
In this work, we present an automated workflow to bring human figures, one of the most frequently appearing entities on pictorial maps, to the third dimension. Our workflow is based on training data and neural networks for single-view 3D reconstruction of real humans from photos. We first let a network consisting of fully connected layers estimate the depth coordinate of 2D pose points. The gained 3D pose points are inputted together with 2D masks of body parts into a deep implicit surface network to infer 3D signed distance fields (SDFs). By assembling all body parts, we derive 2D depth images and body part masks of the whole figure for different views, which are fed into a fully convolutional network to predict UV images. These UV images and the texture for the given perspective are inserted into a generative network to inpaint the textures for the other views. The textures are…
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Taxonomy
Topics3D Shape Modeling and Analysis · Human Motion and Animation · Advanced Vision and Imaging
MethodsTest
