Deciding a Graph Property by a Single Mobile Agent: One-Bit Memory Suffices
Taisuke Izumi, Kazuki Kakizawa, Yuya Kawabata, Naoki Kitamura, and Toshimitsu Masuzawa

TL;DR
This paper demonstrates that a single mobile agent with just one bit of memory can decide certain graph properties efficiently, matching the power of agents with much larger memory, through novel algorithms and technical tools.
Contribution
It establishes the equivalence in computational power between one-bit memory agents and larger memory agents for graph decision tasks, introducing new algorithms for path maintenance and DFS.
Findings
One-bit memory suffices for certain graph decision problems.
Algorithms with polynomial overhead simulate larger memory agents.
One-bit memory agents can solve tasks impossible for oblivious agents.
Abstract
We investigate the computational power of the deterministic single-agent model where the agent and each node are equipped with a limited amount of persistent memory. Tasks are formalized as decision problems on properties of input graphs, i.e., the task is defined as a subset of all possible input graphs, and the agent must decide if the network belongs to or not. We focus on the class of the decision problems which are solvable in a polynomial number of movements, and polynomial-time local computation. The contribution of this paper is the computational power of the very weak system with one-bit agent memory and -bit storage (i.e. node memory) is equivalent to the one with -bit agent memory and -bit storage. We also show that the one-bit agent memory is crucial to lead this equivalence: There exists a decision task which can be solved by…
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Taxonomy
TopicsOptimization and Search Problems · Mobile Agent-Based Network Management · Advanced Graph Theory Research
