Evaluating Situated Visualization in AR with Eye Tracking
Kuno Kurzhals, Michael Becher, Nelusa Pathmanathan, Guido Reina

TL;DR
This paper discusses the potential of using eye tracking to evaluate situated visualizations in augmented reality, highlighting challenges and opportunities for understanding user interaction in spatial contexts.
Contribution
It explores extending gaze-based evaluation methods to AR visualizations, proposing a new approach for assessing user perception and interaction.
Findings
Eye tracking offers valuable qualitative and quantitative insights.
Challenges include adapting evaluation methods to AR contexts.
Potential for new insights into user perception in AR environments.
Abstract
Augmented reality (AR) technology provides means for embedding visualization in a real-world context. Such techniques allow situated analyses of live data in their spatial domain. However, as existing techniques have to be adapted for this context and new approaches will be developed, the evaluation thereof poses new challenges for researchers. Apart from established performance measures, eye tracking has proven to be a valuable means to assess visualizations qualitatively and quantitatively. We discuss the challenges and opportunities of eye tracking for the evaluation of situated visualizations. We envision that an extension of gaze-based evaluation methodology into this field will provide new insights on how people perceive and interact with visualizations in augmented reality.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsData Visualization and Analytics · Gaze Tracking and Assistive Technology · Virtual Reality Applications and Impacts
