Deep-PANTHER: Learning-Based Perception-Aware Trajectory Planner in Dynamic Environments
Jesus Tordesillas, Jonathan P. How

TL;DR
Deep-PANTHER is a learning-based UAV trajectory planner that efficiently avoids dynamic obstacles while maximizing camera view, using imitation learning to achieve real-time performance and generalize to new obstacle trajectories.
Contribution
This paper introduces Deep-PANTHER, a novel perception-aware trajectory planning method that leverages imitation learning for real-time, multimodal obstacle avoidance in dynamic environments.
Findings
Replanning times are 100 times faster than optimization-based methods.
Achieves up to 18 times lower MSE loss compared to state-of-the-art approaches.
Generalizes well to unseen obstacle trajectories.
Abstract
This paper presents Deep-PANTHER, a learning-based perception-aware trajectory planner for unmanned aerial vehicles (UAVs) in dynamic environments. Given the current state of the UAV, and the predicted trajectory and size of the obstacle, Deep-PANTHER generates multiple trajectories to avoid a dynamic obstacle while simultaneously maximizing its presence in the field of view (FOV) of the onboard camera. To obtain a computationally tractable real-time solution, imitation learning is leveraged to train a Deep-PANTHER policy using demonstrations provided by a multimodal optimization-based expert. Extensive simulations show replanning times that are two orders of magnitude faster than the optimization-based expert, while achieving a similar cost. By ensuring that each expert trajectory is assigned to one distinct student trajectory in the loss function, Deep-PANTHER can also capture the…
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Taxonomy
TopicsRobotic Path Planning Algorithms · Multimodal Machine Learning Applications · Robotics and Sensor-Based Localization
