Generalized Principal-Agency: Contracts, Information, Games and Beyond
Jiarui Gan, Minbiao Han, Jibang Wu, Haifeng Xu

TL;DR
This paper generalizes the principal-agent problem to include infinite action spaces and additional constraints, unifying various design problems and providing efficient algorithms for optimal mechanism design.
Contribution
It extends the revelation principle and develops a polynomial-time algorithm for a broad class of principal-agent models, simplifying and unifying previous approaches.
Findings
Unified several principal-agent problems under a general model.
Developed a polynomial-time algorithm for optimal mechanism design.
Identified complexity differences among various constrained design problems.
Abstract
In the principal-agent problem formulated by Myerson'82, agents have private information (type) and make private decisions (action), both of which are unobservable to the principal. Myerson pointed out an elegant linear programming solution that relies on the revelation principle. This paper extends Myerson's results to a more general setting where the principal's action space can be infinite and subject to additional design constraints. Our generalized principal-agent model unifies several important design problems including contract design, information design, and Bayesian Stackelberg games, and encompasses them as special cases. We first extend the revelation principle to this general model, based on which a polynomial-time algorithm is then derived for computing the optimal mechanism for the principal. This algorithm not only implies new efficient solutions simultaneously for all…
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Taxonomy
TopicsAuction Theory and Applications · Economic theories and models · Game Theory and Voting Systems
