On the Complexity of the Storyplan Problem
Carla Binucci, Emilio Di Giacomo, William J. Lenhart and, Giuseppe Liotta, Fabrizio Montecchiani, Martin N\"ollenburg and, Antonios Symvonis

TL;DR
This paper investigates the computational complexity of creating storyplans for graph visualization, proving NP-completeness, providing parameterized algorithms, and identifying classes of graphs with efficient solutions.
Contribution
It establishes the NP-completeness of the storyplan problem, introduces parameterized algorithms, and shows that partial 3-trees always admit a linear-time storyplan.
Findings
NP-complete for general graphs
Parameterized algorithms for vertex cover and feedback edge set
Partial 3-trees always admit a storyplan
Abstract
Motivated by dynamic graph visualization, we study the problem of representing a graph in the form of a \emph{storyplan}, that is, a sequence of frames with the following properties. Each frame is a planar drawing of the subgraph of induced by a suitably defined subset of its vertices. Between two consecutive frames, a new vertex appears while some other vertices may disappear, namely those whose incident edges have already been drawn in at least one frame. In a storyplan, each vertex appears and disappears exactly once. For a vertex (edge) visible in a sequence of consecutive frames, the point (curve) representing it does not change throughout the sequence. Note that the order in which the vertices of appear in the sequence of frames is a total order. In the \textsc{StoryPlan} problem, we are given a graph and we want to decide whether there exists a total order of its…
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Taxonomy
TopicsData Visualization and Analytics · Artificial Intelligence in Games · Algorithms and Data Compression
