Game-theoretical approach for opinion dynamics on social networks
Zhifang Li, Xiaojie Chen, Han-Xin Yang, and Attila Szolnoki

TL;DR
This paper introduces a game-theoretic model to analyze how opinions spread on social networks, considering individual interactions, public knowledge, and network structure, supported by simulations across various network types.
Contribution
It presents a novel evolutionary game approach to determine conditions for opinion spread, incorporating interaction feedback and network topology effects.
Findings
Opinion A's spread depends on basic scores and network parameters.
Public information alone influences opinion vitality based on score differences.
Simulations confirm theoretical conditions across different network models.
Abstract
Opinion dynamics on social networks have been received considerable attentions in recent years. Nevertheless, just a few works have theoretically analyzed the condition in which a certain opinion can spread in the whole structured population. In this paper, we propose an evolutionary game approach for a binary opinion model to explore the conditions for an opinion's spreading. Inspired by real-life observations, we assume that an agent's choice to select an opinion is not random, but is based on a score rooted both from public knowledge and the interactions with neighbors. By means of coalescing random walks, we obtain a condition in which opinion can be favored to spread on social networks in the weak selection limit. We find that the successfully spreading condition of opinion is closely related to the basic scores of binary opinions, the feedback scores on opinion…
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