Voxurf: Voxel-based Efficient and Accurate Neural Surface Reconstruction
Tong Wu, Jiaqi Wang, Xingang Pan, Xudong Xu, Christian Theobalt, Ziwei, Liu, Dahua Lin

TL;DR
Voxurf introduces a voxel-based neural surface reconstruction method that significantly improves efficiency and accuracy by addressing prior limitations in fine detail recovery and spatial coherence.
Contribution
The paper proposes Voxurf, a novel voxel-based approach with a two-stage training, dual color network, and hierarchical features to enhance surface reconstruction quality and speed.
Findings
Voxurf outperforms previous methods in reconstruction quality.
Voxurf achieves a 20x faster training speed on the DTU benchmark.
The approach effectively captures fine geometric details.
Abstract
Neural surface reconstruction aims to reconstruct accurate 3D surfaces based on multi-view images. Previous methods based on neural volume rendering mostly train a fully implicit model with MLPs, which typically require hours of training for a single scene. Recent efforts explore the explicit volumetric representation to accelerate the optimization via memorizing significant information with learnable voxel grids. However, existing voxel-based methods often struggle in reconstructing fine-grained geometry, even when combined with an SDF-based volume rendering scheme. We reveal that this is because 1) the voxel grids tend to break the color-geometry dependency that facilitates fine-geometry learning, and 2) the under-constrained voxel grids lack spatial coherence and are vulnerable to local minima. In this work, we present Voxurf, a voxel-based surface reconstruction approach that is…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Code & Models
Videos
Taxonomy
Topics3D Shape Modeling and Analysis · Computer Graphics and Visualization Techniques · Advanced Neural Network Applications
