Learning to regulate 3D head shape by removing occluding hair from in-the-wild images
Sohan Anisetty, Varsha Saravanabavan, Cai Yiyu

TL;DR
This paper introduces a novel method for 3D head shape reconstruction from in-the-wild images by removing occluding hair, enabling more accurate head shape modeling and landmark detection, with state-of-the-art results.
Contribution
It presents a new approach that removes occluding hair to improve 3D head shape reconstruction and introduces three novel training objectives for unsupervised learning.
Findings
Achieves state-of-the-art results on benchmark datasets.
Effectively models head shape despite occlusions.
Enables improved avatar creation and animation.
Abstract
Recent 3D face reconstruction methods reconstruct the entire head compared to earlier approaches which only model the face. Although these methods accurately reconstruct facial features, they do not explicitly regulate the upper part of the head. Extracting information about this part of the head is challenging due to varying degrees of occlusion by hair. We present a novel approach for modeling the upper head by removing occluding hair and reconstructing the skin, revealing information about the head shape. We introduce three objectives: 1) a dice consistency loss that enforces similarity between the overall head shape of the source and rendered image, 2) a scale consistency loss to ensure that head shape is accurately reproduced even if the upper part of the head is not visible, and 3) a 71 landmark detector trained using a moving average loss function to detect additional landmarks…
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Taxonomy
TopicsFace recognition and analysis · 3D Shape Modeling and Analysis · Generative Adversarial Networks and Image Synthesis
