Sampling and Optimal Preference Elicitation in Simple Mechanisms
Ioannis Anagnostides, Dimitris Fotakis, Panagiotis Patsilinakos

TL;DR
This paper investigates efficient mechanism design with limited information elicitation, demonstrating that sampling and communication-efficient protocols can approximate optimal social costs and prices in various auction and facility location settings without prior valuation knowledge.
Contribution
It introduces sampling-based approximation methods for facility location and communication-efficient auction mechanisms, achieving near-optimal social costs and prices with minimal information exchange.
Findings
Sampling approximates the generalized median mechanism within 1+ε for large n.
Vickrey's rule can be implemented with 1+ε bits per bidder asymptotically.
Sampling-based ascending auctions achieve asymptotically optimal communication.
Abstract
In this work we are concerned with the design of efficient mechanisms while eliciting limited information from the agents. First, we study the performance of sampling approximations in facility location games. Our key result is to show that for any , a sample of size yields in expectation a approximation with respect to the optimal social cost of the generalized median mechanism on the metric space , while the number of agents . Moreover, we study a series of exemplar environments from auction theory through a communication complexity framework, measuring the expected number of bits elicited from the agents; we posit that any valuation can be expressed with bits, and we mainly assume that is independent of the number of agents . In this context, we show that…
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Taxonomy
TopicsAuction Theory and Applications · Game Theory and Voting Systems · Economic theories and models
