Learning from Unlabeled 3D Environments for Vision-and-Language Navigation
Shizhe Chen, Pierre-Louis Guhur, Makarand Tapaswi, Cordelia Schmid,, Ivan Laptev

TL;DR
This paper introduces a large-scale, automatically generated VLN dataset from unlabeled 3D environments, significantly improving model generalization in vision-and-language navigation tasks.
Contribution
It proposes a novel method to create extensive VLN data from unlabeled 3D buildings and fine-tunes language models with pseudo labels, enhancing scalability and performance.
Findings
HM3D-AutoVLN dataset is much larger than existing datasets.
Models trained on this dataset show improved generalization.
State-of-the-art performance gains on REVERIE and SOON datasets.
Abstract
In vision-and-language navigation (VLN), an embodied agent is required to navigate in realistic 3D environments following natural language instructions. One major bottleneck for existing VLN approaches is the lack of sufficient training data, resulting in unsatisfactory generalization to unseen environments. While VLN data is typically collected manually, such an approach is expensive and prevents scalability. In this work, we address the data scarcity issue by proposing to automatically create a large-scale VLN dataset from 900 unlabeled 3D buildings from HM3D. We generate a navigation graph for each building and transfer object predictions from 2D to generate pseudo 3D object labels by cross-view consistency. We then fine-tune a pretrained language model using pseudo object labels as prompts to alleviate the cross-modal gap in instruction generation. Our resulting HM3D-AutoVLN dataset…
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Taxonomy
TopicsMultimodal Machine Learning Applications · Natural Language Processing Techniques · Domain Adaptation and Few-Shot Learning
MethodsSemi-Pseudo-Label
