The END: Estimation Network Design for games under partial-decision information
Mattia Bianchi, Sergio Grammatico

TL;DR
This paper introduces the Estimation Network Design (END) framework for distributed multi-agent decision problems, optimizing communication and memory efficiency by exploiting problem sparsity, and demonstrates its effectiveness in GNE seeking and rate allocation.
Contribution
The paper proposes a novel END framework that generalizes existing methods, allowing tailored algorithms to leverage problem-specific sparsity for improved efficiency.
Findings
Reduced communication costs in numerical tests.
Enhanced scalability with network size.
Effective exploitation of sparsity structures.
Abstract
Multi-agent decision problems are typically solved via distributed iterative algorithms, where the agents only communicate between themselves on a peer-to-peer network. Each agent usually maintains a copy of each decision variable, while agreement among the local copies is enforced via consensus protocols. Yet, each agent is often directly influenced by a small portion of the decision variables only: neglecting this sparsity results in redundancy, poor scalability with the network size, communication and memory overhead. To address these challenges, we develop Estimation Network Design (END), a framework for the design and analysis of distributed algorithms, generalizing several recent approaches. END algorithms can be tuned to exploit problem-specific sparsity structures, by optimally allocating copies of each variable only to a subset of agents, to improve efficiency and minimize…
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Taxonomy
TopicsExperimental Behavioral Economics Studies · Auction Theory and Applications · Game Theory and Applications
