"It's Just Part of Me:" Understanding Avatar Diversity and Self-presentation of People with Disabilities in Social Virtual Reality
Kexin Zhang, Elmira Deldari, Zhicong Lu, Yaxing Yao, Yuhang Zhao

TL;DR
This study explores how people with disabilities perceive their avatars and choose to disclose their disabilities in social VR, highlighting diversity, accessibility, and self-presentation strategies.
Contribution
It provides new insights into disability disclosure and avatar customization preferences of PWD in social VR, filling a gap in existing research.
Findings
PWD adopt various disclosure strategies like selective disability reflection.
Challenges in avatar customization faced by PWD.
Design implications for accessible and diverse social VR avatars.
Abstract
In social Virtual Reality (VR), users are embodied in avatars and interact with other users in a face-to-face manner using avatars as the medium. With the advent of social VR, people with disabilities (PWD) have shown an increasing presence on this new social media. With their unique disability identity, it is not clear how PWD perceive their avatars and whether and how they prefer to disclose their disability when presenting themselves in social VR. We fill this gap by exploring PWD's avatar perception and disability disclosure preferences in social VR. Our study involved two steps. We first conducted a systematic review of fifteen popular social VR applications to evaluate their avatar diversity and accessibility support. We then conducted an in-depth interview study with 19 participants who had different disabilities to understand their avatar experiences. Our research revealed a…
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