Leaning-Based Control of an Immersive-Telepresence Robot
Joona Halkola, Markku Suomalainen, Basak Sakcak, Katherine J., Mimnaugh, Juho Kalliokoski, Alexis P. Chambers, Timo Ojala, Steven M., LaValle

TL;DR
This study explores using a balance board for controlling a telepresence robot in VR, aiming to reduce sickness, but finds that it is harder to use than joysticks without increasing sickness.
Contribution
The paper introduces a leaning-based control method for telepresence robots and provides empirical data comparing its usability and sickness levels to traditional joysticks.
Findings
Joystick did not cause more VR sickness than the balance board
Balance board was significantly more difficult to use
Difficulty of use may influence VR sickness levels
Abstract
In this paper, we present an implementation of a leaning-based control of a differential drive telepresence robot and a user study in simulation, with the goal of bringing the same functionality to a real telepresence robot. The participants used a balance board to control the robot and viewed the virtual environment through a head-mounted display. The main motivation for using a balance board as the control device stems from Virtual Reality (VR) sickness; even small movements of your own body matching the motions seen on the screen decrease the sensory conflict between vision and vestibular organs, which lies at the heart of most theories regarding the onset of VR sickness. To test the hypothesis that the balance board as a control method would be less sickening than using joysticks, we designed a user study (N=32, 15 women) in which the participants drove a simulated differential…
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Taxonomy
TopicsVirtual Reality Applications and Impacts · Visual perception and processing mechanisms · Vestibular and auditory disorders
