Counting points on smooth plane quartics
Edgar Costa, David Harvey, Andrew V. Sutherland

TL;DR
This paper introduces new, faster algorithms for counting points on smooth plane quartic curves over finite fields, applicable both over finite fields and number fields, with practical implementations for genus 3 curves.
Contribution
The paper presents the first practical average polynomial-time algorithms for counting points on non-cyclic genus 3 curves, improving efficiency over existing methods.
Findings
Algorithms run in $O(p ext{log} p ext{log} ext{log} p)$ and $O(p^{1/2} ext{log}^2 p)$ time.
Practical implementations outperform previous methods.
First practical average polynomial-time algorithms for non-cyclic genus 3 curves.
Abstract
We present efficient algorithms for counting points on a smooth plane quartic curve modulo a prime . We address both the case where is defined over and the case where is defined over and is a prime of good reduction. We consider two approaches for computing , one which runs in time using space and one which runs in time using space. Both approaches yield algorithms that are faster in practice than existing methods. We also present average polynomial-time algorithms for that compute for good primes in time using space. These are the first practical implementations of average polynomial-time algorithms for curves that are not cyclic covers of , which in combination with…
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Taxonomy
TopicsAlgebraic Geometry and Number Theory · Analytic Number Theory Research · Mathematical Dynamics and Fractals
