Machine learning algorithms for three-dimensional mean-curvature computation in the level-set method
Luis \'Angel Larios-C\'ardenas, Fr\'ed\'eric Gibou

TL;DR
This paper introduces a novel data-driven mean-curvature solver for 3D level-set methods that improves accuracy over existing schemes, especially in under-resolved regions, by using neural networks trained on diverse geometric patterns.
Contribution
It develops a 3D neural-network-based approach for mean-curvature computation in level-set methods, handling saddle and non-saddle patterns separately, and incorporating invariance and regularization techniques.
Findings
Outperforms modern particle-based and level-set schemes in accuracy.
Effective handling of under-resolved interface regions.
Models trained on diverse geometric patches demonstrate robustness.
Abstract
We propose a data-driven mean-curvature solver for the level-set method. This work is the natural extension to of our two-dimensional strategy in [DOI: 10.1007/s10915-022-01952-2][1] and the hybrid inference system of [DOI: 10.1016/j.jcp.2022.111291][2]. However, in contrast to [1,2], which built resolution-dependent neural-network dictionaries, here we develop a pair of models in , regardless of the mesh size. Our feedforward networks ingest transformed level-set, gradient, and curvature data to fix numerical mean-curvature approximations selectively for interface nodes. To reduce the problem's complexity, we have used the Gaussian curvature to classify stencils and fit our models separately to non-saddle and saddle patterns. Non-saddle stencils are easier to handle because they exhibit a curvature error distribution characterized by monotonicity and…
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · Model Reduction and Neural Networks · Advanced Numerical Analysis Techniques
