Physical Computing for Materials Acceleration Platforms
Erik Peterson, Alexander Lavin

TL;DR
This paper proposes a novel approach to materials acceleration platforms by designing physics-based computing systems that leverage simulation, AI, and cyber-physical learning to create new computing mediums, moving beyond traditional lab automation.
Contribution
It introduces the concept of Physical Computing MAPs that use physics itself for computation, aiming to eliminate technology lottery effects and enhance collaboration between materials science and computer science.
Findings
Simulation-based design of physics-inspired computers
Potential to reduce information loss in MAPs
Framework for integrating materials research with novel computing mediums
Abstract
A ''technology lottery'' describes a research idea or technology succeeding over others because it is suited to the available software and hardware, not necessarily because it is superior to alternative directions--examples abound, from the synergies of deep learning and GPUs to the disconnect of urban design and autonomous vehicles. The nascent field of Self-Driving Laboratories (SDL), particularly those implemented as Materials Acceleration Platforms (MAPs), is at risk of an analogous pitfall: the next logical step for building MAPs is to take existing lab equipment and workflows and mix in some AI and automation. In this whitepaper, we argue that the same simulation and AI tools that will accelerate the search for new materials, as part of the MAPs research program, also make possible the design of fundamentally new computing mediums. We need not be constrained by existing biases in…
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Taxonomy
TopicsScientific Computing and Data Management · Machine Learning in Materials Science · Modular Robots and Swarm Intelligence
