Maker-Breaker Metric Resolving Games on Graphs
Cong X. Kang, Eunjeong Yi

TL;DR
This paper introduces a new combinatorial game on graphs called the maker-breaker distance-k resolving game, analyzing its outcomes and strategies across various graph classes and parameters.
Contribution
It defines the maker-breaker distance-k resolving game, explores its outcome patterns, and provides results on specific graphs and classes, advancing understanding of resolving sets in game-theoretic contexts.
Findings
Outcome pairs $(O_{R,k}(G), O_{R,k+1}(G))$ can realize all combinations of game outcomes.
Graphs exist with specific outcome sequences for different k values.
General results and analyses for certain graph classes are established.
Abstract
Let denote the length of a shortest path between vertices and in a graph with vertex set . For a positive integer , let and . A set is a \emph{distance- resolving set} of if for distinct . In this paper, we study the maker-breaker distance- resolving game (MBRG) played on a graph by two players, Maker and Breaker, who alternately select a vertex of not yet chosen. Maker wins by selecting vertices which form a distance- resolving set of , whereas Breaker wins by preventing Maker from winning. We denote by the outcome of MBRG. Let , and , respectively, denote the outcome for which Maker, Breaker, and the first player has a winning strategy in…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsAdvanced Graph Theory Research · Artificial Intelligence in Games · Limits and Structures in Graph Theory
