Adaptive Joint Optimization for 3D Reconstruction with Differentiable Rendering
Jingbo Zhang, Ziyu Wan, Jing Liao

TL;DR
This paper introduces a unified, differentiable rendering-based optimization framework that jointly refines camera pose, geometry, and texture in 3D reconstruction, improving accuracy and photorealism.
Contribution
It proposes a novel adaptive joint optimization method that integrates geometry, texture, and camera pose refinement into a single differentiable rendering framework.
Findings
Outperforms previous methods in recovering detailed geometry.
Enhances texture fidelity and photorealism.
Demonstrates effectiveness on synthetic and real datasets.
Abstract
Due to inevitable noises introduced during scanning and quantization, 3D reconstruction via RGB-D sensors suffers from errors both in geometry and texture, leading to artifacts such as camera drifting, mesh distortion, texture ghosting, and blurriness. Given an imperfect reconstructed 3D model, most previous methods have focused on the refinement of either geometry, texture, or camera pose. Or different optimization schemes and objectives for optimizing each component have been used in previous joint optimization methods, forming a complicated system. In this paper, we propose a novel optimization approach based on differentiable rendering, which integrates the optimization of camera pose, geometry, and texture into a unified framework by enforcing consistency between the rendered results and the corresponding RGB-D inputs. Based on the unified framework, we introduce a joint…
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