Model-Free Generative Replay for Lifelong Reinforcement Learning: Application to Starcraft-2
Zachary Daniels, Aswin Raghavan, Jesse Hostetler, Abrar Rahman,, Indranil Sur, Michael Piacentino, Ajay Divakaran

TL;DR
This paper introduces a model-free generative replay method for lifelong reinforcement learning, demonstrating its effectiveness in complex environments like Starcraft-2 by improving transfer, generalization, and reducing catastrophic forgetting.
Contribution
It presents a novel, introspective, model-free generative replay approach for deep lifelong reinforcement learning, with detailed architecture analysis and empirical validation on challenging domains.
Findings
Prevents feature-to-action drift in deep RL agents.
Significantly improves transfer learning and generalization.
Achieves high performance with only 6% of training samples.
Abstract
One approach to meet the challenges of deep lifelong reinforcement learning (LRL) is careful management of the agent's learning experiences, to learn (without forgetting) and build internal meta-models (of the tasks, environments, agents, and world). Generative replay (GR) is a biologically inspired replay mechanism that augments learning experiences with self-labelled examples drawn from an internal generative model that is updated over time. We present a version of GR for LRL that satisfies two desiderata: (a) Introspective density modelling of the latent representations of policies learned using deep RL, and (b) Model-free end-to-end learning. In this paper, we study three deep learning architectures for model-free GR, starting from a na\"ive GR and adding ingredients to achieve (a) and (b). We evaluate our proposed algorithms on three different scenarios comprising tasks from the…
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Taxonomy
TopicsReinforcement Learning in Robotics
