Rapid Development of a Mobile Robot Simulation Environment
Gordon Stein, Chan-Jin Chung

TL;DR
This paper presents a 3D mobile robot simulation environment built with Unity, which accelerates software testing and hardware development for robotics competitions, demonstrating significant practical benefits.
Contribution
The paper introduces a rapid development approach for a mobile robot simulation environment using Unity, tailored for competition testing and hardware-software integration.
Findings
Simulation environment improved software testing efficiency
Contributed to hardware development process
Enabled testing in diverse scenarios
Abstract
Robotics simulation provides many advantages during the development of an intelligent ground vehicle (IGV) such as testing the software components in varying scenarios without requiring a complete physical robot. This paper discusses a 3D simulation environment created using rapid application development and the Unity game engine to enable testing during a mobile robotics competition. Our experience shows that the simulation environment contributed greatly to the development of software for the competition. The simulator also contributed to the hardware development of the robot.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsRobotics and Automated Systems · Real-time simulation and control systems · Robotic Path Planning Algorithms
