$d$-connectivity of the random graph with restricted budget
Lyuben Lichev

TL;DR
This paper proves that in a random graph process, a player can efficiently build a spanning d-connected graph with high probability, confirming a conjecture about the process's capabilities.
Contribution
It establishes that Builder can construct a spanning d-connected graph in the random process within near-optimal rounds, settling a conjecture by Frieze, Krivelevich, and Michaeli.
Findings
Builder can create a spanning d-connected graph after approximately n log n/2 rounds.
Builder accepts approximately dn/2 edges with high probability.
The result confirms the conjecture for all d ≥ 2.
Abstract
In this short note, we consider a graph process recently introduced by Frieze, Krivelevich and Michaeli. In their model, the edges of the complete graph are ordered uniformly at random and are then revealed consecutively to a player called Builder. At every round, Builder must decide if they accept the edge proposed at this round or not. We prove that, for every , Builder can construct a spanning -connected graph after rounds by accepting edges with probability converging to 1 as . This settles a conjecture of Frieze, Krivelevich and Michaeli.
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Taxonomy
TopicsDistributed systems and fault tolerance · Optimization and Search Problems · Stochastic processes and statistical mechanics
