Core and Periphery as Closed-System Precepts for Engineering General Intelligence
Tyler Cody, Niloofar Shadab, Alejandro Salado, Peter Beling

TL;DR
This paper introduces the concepts of core and periphery as new precepts for engineering general intelligence, emphasizing the importance of system-environment interactions and challenging traditional decomposition methods in AI engineering.
Contribution
It proposes the core and periphery as novel system precepts for AI, grounded in abstract systems theory and the Law of Requisite Variety, to better regulate AI outcomes.
Findings
Introduces core and periphery as new engineering precepts for AI.
Highlights the limitations of traditional decomposition in AI systems.
Provides a theoretical framework for understanding AI regulation and embodiment.
Abstract
Engineering methods are centered around traditional notions of decomposition and recomposition that rely on partitioning the inputs and outputs of components to allow for component-level properties to hold after their composition. In artificial intelligence (AI), however, systems are often expected to influence their environments, and, by way of their environments, to influence themselves. Thus, it is unclear if an AI system's inputs will be independent of its outputs, and, therefore, if AI systems can be treated as traditional components. This paper posits that engineering general intelligence requires new general systems precepts, termed the core and periphery, and explores their theoretical uses. The new precepts are elaborated using abstract systems theory and the Law of Requisite Variety. By using the presented material, engineers can better understand the general character of…
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Taxonomy
TopicsSystems Engineering Methodologies and Applications · Complex Systems and Decision Making
