360Roam: Real-Time Indoor Roaming Using Geometry-Aware 360$^\circ$ Radiance Fields
Huajian Huang, Yingshu Chen, Tianjia Zhang, Sai-Kit Yeung

TL;DR
This paper introduces 360Roam, a real-time indoor roaming system using geometry-aware radiance fields that improve view synthesis and scene exploration by leveraging explicit geometry and adaptive local radiance fields.
Contribution
We propose a novel geometry-aware radiance field approach with adaptive local radiance fields for seamless, real-time indoor scene roaming, addressing large-scale scene challenges.
Findings
Superior rendering quality and speed compared to baselines
Effective scene geometry reconstruction from sparse images
Enhanced immersive roaming experience
Abstract
Virtual tour among sparse 360 images is widely used while hindering smooth and immersive roaming experiences. The emergence of Neural Radiance Field (NeRF) has showcased significant progress in synthesizing novel views, unlocking the potential for immersive scene exploration. Nevertheless, previous NeRF works primarily focused on object-centric scenarios, resulting in noticeable performance degradation when applied to outward-facing and large-scale scenes due to limitations in scene parameterization. To achieve seamless and real-time indoor roaming, we propose a novel approach using geometry-aware radiance fields with adaptively assigned local radiance fields. Initially, we employ multiple 360 images of an indoor scene to progressively reconstruct explicit geometry in the form of a probabilistic occupancy map, derived from a global omnidirectional radiance field.…
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Taxonomy
TopicsAdvanced Vision and Imaging · Computer Graphics and Visualization Techniques · Robotics and Sensor-Based Localization
