Towards Psychologically-Grounded Dynamic Preference Models
Mihaela Curmei, Andreas Haupt, Dylan Hadfield-Menell, Benjamin Recht

TL;DR
This paper introduces a methodology for developing psychologically grounded dynamic preference models in recommendation systems, demonstrating how classic psychological effects can inform more realistic and effective user modeling.
Contribution
The paper proposes a general methodology for creating psychologically plausible dynamic preference models and demonstrates its application with models based on classic psychological effects.
Findings
Psychological models show distinct behaviors relevant for system design
The methodology critiques existing models for limited psychological grounding
Implications for evaluation metrics like engagement and diversity
Abstract
Designing recommendation systems that serve content aligned with time varying preferences requires proper accounting of the feedback effects of recommendations on human behavior and psychological condition. We argue that modeling the influence of recommendations on people's preferences must be grounded in psychologically plausible models. We contribute a methodology for developing grounded dynamic preference models. We demonstrate this method with models that capture three classic effects from the psychology literature: Mere-Exposure, Operant Conditioning, and Hedonic Adaptation. We conduct simulation-based studies to show that the psychological models manifest distinct behaviors that can inform system design. Our study has two direct implications for dynamic user modeling in recommendation systems. First, the methodology we outline is broadly applicable for psychologically grounding…
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