Rewriting Geometric Rules of a GAN
Sheng-Yu Wang, David Bau, Jun-Yan Zhu

TL;DR
This paper introduces a method for user-guided geometric editing of GANs by applying low-rank updates and style-mixing, enabling the creation of customized generative models with minimal data and interactive composition.
Contribution
It proposes a novel low-rank update technique for GAN editing, combined with style-mixing for overfitting prevention, allowing flexible, user-driven model customization without large datasets.
Findings
Outperforms recent GAN fine-tuning methods in empirical tests.
Enables creation of models with specific geometric transformations.
Supports model composition for complex effects.
Abstract
Deep generative models make visual content creation more accessible to novice users by automating the synthesis of diverse, realistic content based on a collected dataset. However, the current machine learning approaches miss a key element of the creative process -- the ability to synthesize things that go far beyond the data distribution and everyday experience. To begin to address this issue, we enable a user to "warp" a given model by editing just a handful of original model outputs with desired geometric changes. Our method applies a low-rank update to a single model layer to reconstruct edited examples. Furthermore, to combat overfitting, we propose a latent space augmentation method based on style-mixing. Our method allows a user to create a model that synthesizes endless objects with defined geometric changes, enabling the creation of a new generative model without the burden of…
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Taxonomy
TopicsGenerative Adversarial Networks and Image Synthesis · Computer Graphics and Visualization Techniques · 3D Shape Modeling and Analysis
MethodsTest
