Break and Make: Interactive Structural Understanding Using LEGO Bricks
Aaron Walsman, Muru Zhang, Klemen Kotar, Karthik Desingh, Ali Farhadi,, Dieter Fox

TL;DR
This paper introduces the 'Break and Make' problem, a new interactive task where agents understand and reconstruct complex LEGO models through disassembly and assembly, supported by a new simulator and dataset.
Contribution
It proposes a novel interactive reasoning problem for structural understanding, along with a 3D simulator and a large LEGO dataset for research and benchmarking.
Findings
Initial sequence-to-sequence models provide guidance for the task.
The LTRON simulator enables complex LEGO manipulation tasks.
A new dataset of over a thousand LEGO scenes is introduced.
Abstract
Visual understanding of geometric structures with complex spatial relationships is a fundamental component of human intelligence. As children, we learn how to reason about structure not only from observation, but also by interacting with the world around us -- by taking things apart and putting them back together again. The ability to reason about structure and compositionality allows us to not only build things, but also understand and reverse-engineer complex systems. In order to advance research in interactive reasoning for part-based geometric understanding, we propose a challenging new assembly problem using LEGO bricks that we call Break and Make. In this problem an agent is given a LEGO model and attempts to understand its structure by interactively inspecting and disassembling it. After this inspection period, the agent must then prove its understanding by rebuilding the model…
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Taxonomy
TopicsRobot Manipulation and Learning · Multimodal Machine Learning Applications · 3D Surveying and Cultural Heritage
