P2ANet: A Dataset and Benchmark for Dense Action Detection from Table Tennis Match Broadcasting Videos
Jiang Bian, Xuhong Li, Tao Wang, Qingzhong Wang, Jun Huang, Chen Liu,, Jun Zhao, Feixiang Lu, Dejing Dou, Haoyi Xiong

TL;DR
This paper introduces P2ANet, a new dataset and benchmark for dense action detection in table tennis videos, highlighting the challenges of recognizing fast, densely occurring actions in sports videos with limited frame rates.
Contribution
It provides a large, finely annotated dataset for ping-pong action detection and evaluates existing models, establishing a new benchmark for this challenging task.
Findings
Models achieve only 48% AR-AN curve area in localization
Top-1 accuracy for recognition reaches 82%
Dense, fast-moving actions remain challenging for current methods
Abstract
While deep learning has been widely used for video analytics, such as video classification and action detection, dense action detection with fast-moving subjects from sports videos is still challenging. In this work, we release yet another sports video benchmark \TheName{} for \emph{\underline{P}}ing \emph{\underline{P}}ong-\emph{\underline{A}}ction detection, which consists of 2,721 video clips collected from the broadcasting videos of professional table tennis matches in World Table Tennis Championships and Olympiads. We work with a crew of table tennis professionals and referees on a specially designed annotation toolbox to obtain fine-grained action labels (in 14 classes) for every ping-pong action that appeared in the dataset, and formulate two sets of action detection problems -- \emph{action localization} and \emph{action recognition}. We evaluate a number of commonly-seen action…
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Taxonomy
TopicsHuman Pose and Action Recognition · Anomaly Detection Techniques and Applications
