GE-Grasp: Efficient Target-Oriented Grasping in Dense Clutter
Zhan Liu, Ziwei Wang, Sichao Huang, Jie Zhou, and Jiwen Lu

TL;DR
GE-Grasp is a novel robotic framework that improves target-oriented grasping in dense clutter by using diverse action primitives and a generator-evaluator architecture, resulting in higher efficiency and success rates.
Contribution
The paper introduces a generic framework combining multiple action primitives with a generator-evaluator architecture for effective grasping in dense clutter environments.
Findings
Outperforms state-of-the-art methods in simulated and real-world tests.
Achieves high success rates and motion efficiency in dense clutter scenarios.
Demonstrates strong generalization from simulation to real-world applications.
Abstract
Grasping in dense clutter is a fundamental skill for autonomous robots. However, the crowdedness and occlusions in the cluttered scenario cause significant difficulties to generate valid grasp poses without collisions, which results in low efficiency and high failure rates. To address these, we present a generic framework called GE-Grasp for robotic motion planning in dense clutter, where we leverage diverse action primitives for occluded object removal and present the generator-evaluator architecture to avoid spatial collisions. Therefore, our GE-Grasp is capable of grasping objects in dense clutter efficiently with promising success rates. Specifically, we define three action primitives: target-oriented grasping for target capturing, pushing, and nontarget-oriented grasping to reduce the crowdedness and occlusions. The generators effectively provide various action candidates referring…
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Taxonomy
TopicsRobot Manipulation and Learning · Robotic Locomotion and Control · Reinforcement Learning in Robotics
