SQP: Congestion Control for Low-Latency Interactive Video Streaming
Devdeep Ray (1, 2), Connor Smith (1), Teng Wei (1), David Chu (1),, Srinivasan Seshan (2) ((1) Google, (2) Carnegie Mellon University)

TL;DR
SQP is a congestion control algorithm designed for low-latency interactive video streaming, achieving high bandwidth utilization, low delay, and fairness, outperforming existing methods in real-world tests.
Contribution
The paper introduces SQP, a novel congestion control algorithm that adapts quickly to bandwidth changes and maintains low latency for interactive video applications.
Findings
SQP achieves 27% and 15% more high-bitrate sessions in LTE and Wi-Fi.
SQP attains 2-3X higher bandwidth than competing algorithms.
SQP maintains low, bounded queuing delay and good fairness properties.
Abstract
This paper presents the design and evaluation of SQP, a congestion control algorithm (CCA) for interactive video streaming applications that need to stream high-bitrate compressed video with very low end-to-end frame delay (eg. AR streaming, cloud gaming). SQP uses frame-coupled, paced packet trains to sample the network bandwidth, and uses an adaptive one-way delay measurement to recover from queuing, for low, bounded queuing delay. SQP rapidly adapts to changes in the link bandwidth, ensuring high utilization and low frame delay, and also achieves competitive bandwidth shares when competing with queue-building flows within an acceptable delay envelope. SQP has good fairness properties, and works well on links with shallow buffers. In real-world A/B testing of SQP against Copa in Google's AR streaming platform, SQP achieves 27% and 15% more sessions with high bitrate and low frame…
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Taxonomy
TopicsImage and Video Quality Assessment · Network Traffic and Congestion Control · Advanced Wireless Network Optimization
