MeshLoc: Mesh-Based Visual Localization
Vojtech Panek, Zuzana Kukelova, Torsten Sattler

TL;DR
MeshLoc introduces a flexible, mesh-based visual localization method that achieves state-of-the-art accuracy without relying on feature matching between images, using dense 3D models and rendering techniques.
Contribution
The paper presents a novel mesh-based scene representation for visual localization that eliminates the need for feature matching, enabling flexible and efficient pose estimation.
Findings
State-of-the-art localization accuracy with mesh-based representations
Competitive results using features on mesh renderings without neural rendering
Effective localization even with raw scene geometry without color or texture
Abstract
Visual localization, i.e., the problem of camera pose estimation, is a central component of applications such as autonomous robots and augmented reality systems. A dominant approach in the literature, shown to scale to large scenes and to handle complex illumination and seasonal changes, is based on local features extracted from images. The scene representation is a sparse Structure-from-Motion point cloud that is tied to a specific local feature. Switching to another feature type requires an expensive feature matching step between the database images used to construct the point cloud. In this work, we thus explore a more flexible alternative based on dense 3D meshes that does not require features matching between database images to build the scene representation. We show that this approach can achieve state-of-the-art results. We further show that surprisingly competitive results can…
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Taxonomy
TopicsAdvanced Vision and Imaging · Robotics and Sensor-Based Localization · 3D Shape Modeling and Analysis
