The Gift That Keeps on Giving: Generosity is Contagious in Multiplayer Online Games
Alexander J. Bisberg, Julie Jiang, Yilei Zeng, Emily Chen, Emilio, Ferrara

TL;DR
This study investigates how generosity spreads among players in an online game, showing that social contagion of generosity increases engagement and has implications for understanding social behaviors in virtual and real worlds.
Contribution
The paper introduces a framework to analyze generosity patterns in MMORPGs and provides empirical evidence of generosity contagion affecting player engagement.
Findings
Generosity spreads through social interactions in the game.
Players become more engaged after experiencing or observing generosity.
Generosity contagion influences future player behavior and retention.
Abstract
Understanding social interactions and generous behaviors have long been of considerable interest in the social science community. While the contagion of generosity is documented in the real world, less is known about such phenomenon in virtual worlds and whether it has an actionable impact on user behavior and retention. In this work, we analyze social dynamics in the virtual world of the popular massively multiplayer online role-playing game (MMORPG) Sky: Children of Light. We develop a framework to reveal the patterns of generosity in such social environments and provide empirical evidence of social contagion and contagious generosity. Players become more engaged in the game after playing with others and especially with friends. We also find that players who experience generosity first-hand or even observe other players conduct generous acts become more generous themselves in the…
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Taxonomy
TopicsEvolutionary Game Theory and Cooperation · Experimental Behavioral Economics Studies · Opinion Dynamics and Social Influence
