PPAD-Complete Pure Approximate Nash Equilibria in Lipschitz Games
Paul W. Goldberg, Matthew J. Katzman

TL;DR
This paper proves that finding pure approximate Nash equilibria in Lipschitz games is PPAD-complete, establishing computational hardness and providing a method for deterministic equilibrium selection.
Contribution
It presents the first PPAD-completeness result for pure approximate equilibria in Lipschitz games and introduces a derandomization technique for equilibrium selection.
Findings
PPAD-completeness of pure approximate Nash equilibria in Lipschitz games.
A reduction from unrestricted polymatrix games demonstrating hardness.
A derandomization approach for equilibrium selection in Lipschitz games.
Abstract
Lipschitz games, in which there is a limit (the Lipschitz value of the game) on how much a player's payoffs may change when some other player deviates, were introduced about 10 years ago by Azrieli and Shmaya. They showed via the probabilistic method that -player Lipschitz games with strategies per player have pure -approximate Nash equilibria, for . Here we provide the first hardness result for the corresponding computational problem, showing that even for a simple class of Lipschitz games (Lipschitz polymatrix games), finding pure -approximate equilibria is PPAD-complete, for suitable pairs of values . Novel features of this result include both the proof of PPAD hardness (in which we apply a population game reduction from unrestricted polymatrix games) and the proof of containment in…
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Taxonomy
TopicsGame Theory and Applications · Economic theories and models · Game Theory and Voting Systems
