ShapeCrafter: A Recursive Text-Conditioned 3D Shape Generation Model
Rao Fu, Xiao Zhan, Yiwen Chen, Daniel Ritchie, Srinath Sridhar

TL;DR
ShapeCrafter introduces a recursive, text-conditioned 3D shape generation model that evolves shapes gradually with added descriptions, supported by a new large dataset, enabling more natural and detailed shape creation.
Contribution
It presents a novel recursive approach for text-conditioned 3D shape generation and introduces Text2Shape++, a large dataset for training such models.
Findings
Shapes are consistent with text descriptions.
Shapes evolve gradually with added phrases.
Supports shape editing and extrapolation.
Abstract
We present ShapeCrafter, a neural network for recursive text-conditioned 3D shape generation. Existing methods to generate text-conditioned 3D shapes consume an entire text prompt to generate a 3D shape in a single step. However, humans tend to describe shapes recursively-we may start with an initial description and progressively add details based on intermediate results. To capture this recursive process, we introduce a method to generate a 3D shape distribution, conditioned on an initial phrase, that gradually evolves as more phrases are added. Since existing datasets are insufficient for training this approach, we present Text2Shape++, a large dataset of 369K shape-text pairs that supports recursive shape generation. To capture local details that are often used to refine shape descriptions, we build on top of vector-quantized deep implicit functions that generate a distribution of…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Code & Models
Videos
Taxonomy
Topics3D Shape Modeling and Analysis · Computer Graphics and Visualization Techniques · Human Motion and Animation
