Discover Life Skills for Planning with Bandits via Observing and Learning How the World Works
Tin Lai

TL;DR
This paper introduces a planning framework that learns high-level skills by observing state transitions and using bandit algorithms to evaluate and improve plans in complex, noisy environments.
Contribution
It presents a novel method combining skill learning with bandit-based evaluation, enabling autonomous high-level planning without explicit pre-condition knowledge.
Findings
Effective in high-dimensional state spaces
Automatically learns action pre-conditions
Robust performance in noisy environments
Abstract
We propose a novel approach for planning agents to compose abstract skills via observing and learning from historical interactions with the world. Our framework operates in a Markov state-space model via a set of actions under unknown pre-conditions. We formulate skills as high-level abstract policies that propose action plans based on the current state. Each policy learns new plans by observing the states' transitions while the agent interacts with the world. Such an approach automatically learns new plans to achieve specific intended effects, but the success of such plans is often dependent on the states in which they are applicable. Therefore, we formulate the evaluation of such plans as infinitely many multi-armed bandit problems, where we balance the allocation of resources on evaluating the success probability of existing arms and exploring new options. The result is a planner…
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Taxonomy
TopicsArtificial Intelligence in Games · Machine Learning and Algorithms · Topic Modeling
